Procedural asteroid generator
An art-directed Houdini tool for building editable asteroid belts in Unreal Engine.
An art-directed Houdini tool for building editable asteroid belts in Unreal Engine.
Layered Photoshop maps converted into editable worlds through Python, Houdini and Unreal Engine.
Rule-based layouts and terrain generation using Houdini Engine inside Unity.
Image processing and desktop interface experiments in Python.